So this is a bit of an example I suppose you could say of where I started out. Briefly when I first got into studio IT I had a few opportunities to do a little freelancing at the studio I was working at as well as some small Indie Film work. This is the result of most of that which I have held onto all these years for nostalgia, this is about 15 years old.
Basic break down is this:
- 3D Bottle work done in Maya, comped in with Combustion
- Sparks done in Maya, comped in with Combustion
- Coffee grain particles done in Maya, comped in with Combustion
- Actually coffee grain plate, comped into film plate and motion tracked with Combustion
- Lighting done in 3DS Max
Not really much, but at least I know I’m capable in my new journey to re-learn these things, and become proficient at them!