Really Old Work

Really Old Work

So this is a bit of an example I suppose you could say of where I started out. Briefly when I first got into studio IT I had a few opportunities to do a little freelancing at the studio I was working at as well as some small Indie Film work. This is the result of most of that which I have held onto all these years for nostalgia, this is about 15 years old.

Basic break down is this:

  1. 3D Bottle work done in Maya, comped in with Combustion
  2. Sparks done in Maya, comped in with Combustion
  3. Coffee grain particles done in Maya, comped in with Combustion
  4. Actually coffee grain plate, comped into film plate and motion tracked with Combustion
  5. Lighting done in 3DS Max

Not really much, but at least I know I’m capable in my new journey to re-learn these things, and become proficient at them!

About The Author

Jon
IT by day, 3D Artist and Indie Game Dev in Training by night!

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